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Battle chasers comic
Battle chasers comic









battle chasers comic

Reception īattle Chasers: Nightwar received positive reviews, with an aggregate score of 78/100 on Metacritic for the Microsoft Windows version. The game was part-funded through a Kickstarter crowdfunding campaign, raising $856,354 towards its development in October 2015. Though Airship are based in the United States, the game is a traditional Japanese role-playing game, with some additions such as procedurally generated dungeons. Development īattle Chasers: Nightwar was the first game developed by Airship Syndicate, a company formed of former Vigil Games staff. The player can set the difficulty of dungeons before entering, and completing dungeons at higher difficulties results in receiving more experience points. During battle, the game features an "overcharge" mechanic, where using non-magical attacks generates "overcharge" that can be used in place of mana. There, they can fight enemies, and dodge traps using special abilities. Players explore the game's overworld in linear fashion, fighting enemies at set instances, until they enter a dungeon, where they explore in an isometric view that has been compared to Diablo.

battle chasers comic

When the airship of the game's main characters is shot down over a mysterious island, they are forced to contend with a large group of ne'er-do-wells who are flocking there due to the discovery of a motherlode of mana.

battle chasers comic

The main cast of characters include Garrison, a brooding swordsman, Calibretto, a kindhearted war golem, Red Monika, a rogue, Knolan, an old wisecracking mage, and Gully, a young girl with a pair of magical gauntlets who is searching for her father.











Battle chasers comic